Experience value reset item associated with work-Denomination details implemented in FF14 patch 6.0 are released
Original text too short.
Square Enix has published details on various denominations implemented in patch 6.0 for MMORPG Final Fantasy XIV. A reset of some experienced values associated with work has also been announced.
Denominations are performed to suppress hypertrophicization of various game numbers. Several items such as HP / Give Damage in Battle are targeted. After the work, the value of the viewed view is smaller, but the balance at the proper level does not seem to be significantly different from before.
It also works to directly rewrite player character databases with domination. At this time, the number of data of the entire character is a total of 2 billion or more (about 10 billion bytes or more), and it is judged that it is not realistic to perform individual rewriting and integrity checking, and patch 6.0 before release It is said that the experience value that was in the middle of accumulation is decided to reset to 0 uniformly.
Item to carry out Denomination
HP / giving damage in the battle Together with this, the battles relate to the battle, such as equipment and material parameters, cooking and drug effects, and the HP of monsters, and attack power.
Multiculture / quality at production In addition to this, the number of crater recipe needs / quality upper limit, and the number of man-hours / quality rising in actions is reduced.
Experience points / acquisition experience required for the next level up For battle class (job), chapter / gatherer, retainer, face (illusion), both the experience and acquired experience values required for the next level of level.
About the reset of experience points
An experienced value of the character database with experienced values is reset to 0 by uniform rewriting work of the database. The target is the following item.
Battle Class (job) experience value
Chapter / Gatherer experience value
Retainer experience value
Face (illusion) experience value
※ Only the experience value accumulated after the previous level is only targeted. There is no increase in level.
※ Badly, Grand Company platoon, deep dungeon, forbidden land Eureka experience value, and the war of southern Bazaar line / Attuned Plateau, PVP Exp is not affected.
The loss amount of experience value can be suppressed by keeping the patch 6.0 immediately after the level up before release. We apologize for the inconvenience, but please consider it.
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